Post by Moogle on Jun 11, 2012 21:55:12 GMT -5
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NAME// Wanderer
AGE// Forty-eight moons
GENDER// She-cat
CLAN// Clanless
DESIRED POSITION// Rogue
SHORT DESCRIPTION// small, long-legged brown tabby she-cat with yellow eyes
DESCRIPTION//Wanderer is actually on the small side. She assumes she was the runt of the litter, or perhaps her parents were both small. However, thanks to her long legs, she can see eye-to-eye with most cats. She is rather slender, having spent most of her life traveling. Most--if not all--of her strength is in her hind legs. Her large paws allow her to move quietly, a skill that has come in handy on more than one occasion. Over all, she has the appearance of the average she-cat, with thick brown tabby fur and yellow eyes.
PERSONALITY//Strange. Calm. Confusing. Those words are among the many that describe the enigmatic she-cat. She comes out of nowhere, stays for a spell and chats with the locals, then leaves for another area. Because of this, she tries to make friends all over. Wanderer figures the more memories she makes, the less likely she is to lose them again. She absolutely loves riddles, and has a tendency to speak in them. The longer you speak with her, the more confused you'll be by the time you walk away. But by then you'll know her life story, or at least enough of it to draw you back to hear what remains.
Unlike most rogues, Wanderer looks out for any cat she comes across, no matter what they've done or who they are. To her, every cat is equal, and should be assisted when they need it. She's fine without being thanked, but it just makes her day when someone goes out of their way to make sure she knows they're grateful for her help.
Wanderer believes that there are spirits in everything, even trees and the wind. She believes in the 'traveler spirits' most of all, as they are the ones that watch over her and keep her safe from harm on her journey. They were once wanderers themselves, after all. Naturally, this belief has rendered her a pacifist. Her philosophy is that all cats are deserving of life, no matter their actions, and it is no one's responsibility to take that right away.
EXPERIENCE//As far as Wanderer is concerned, her life began the moment Night woke her up in that far-away forest. The memories of the time before that are distant, and apart from the faint echoes from time to time, completely nonexistent. Night, a young black tom, explained that he'd spotted her running across a nearby thunderpath in panic. He'd followed her, mostly out of curiosity, and found her passed out under a rocky overhang. He'd asked for a name, one of the many things she had apparently lost. All she could tell him was she was traveling, traveling somewhere important, but she had no clue where.
She ended up roaming the earth with her new friend. Over time, Night took to calling her 'Wanderer'. With him at her side, she faced hostile cats, dogs, even rats and twolegs. Whenever they'd stop in an area, they would tell stories of their travels to whomever wanted to listen.
However, it would seem this perfect existence couldn't last. Night met a female kittypet called Marigold. He was smitten with her, and decided to stay with her. Marigold's twolegs accepted him with open arms, and probably would have taken in Wanderer as well, had she chosen to stay. But she knew her journey wasn't over yet. She said her goodbyes to her old friend and his new mate before heading on her way.
While resting for a few days in a quiet twolegplace, Wanderer heard tales of wildcats who lived together in separate groups they called 'Clans'. These vague stories captivated her. The desire to know eventually drew her toward the place these Clans supposedly called home.
OTHER//Wasn't sure if I wanted her in a Clan just yet, but it's a definite possibility. With all the changes going on, I wanted to wait until things settled down before making a decision.